/*
*   Defines.h
*   ___PROJECTNAME___
*
*   Created by ___FULLUSERNAME___ on ___DATE___.
*   Copyright ___ORGANIZATIONNAME___ ___YEAR___. All rights reserved.
*
*/

#ifndef  _Defines_h_
#define  _Defines_h_

namespace ___game_namespace___ {

#define PTM_RATIO 32 //ratio between pixepl in graphics and meters in physix (Box2d), pix/m


} // namespace ___game_namespace___

#endif // _Defines_h_

